﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace BattleServer
{
    /// <summary>
    /// 服务器玩家单位
    /// </summary>
    public class SUnitRole : SUnit
    {
        public SUnitRole(int uid) : base(uid)
        {
        }
    }
}
